This module is not currently running in 2024 to 2025.
Studio Classes:
Introduction to Modelling, Animation, Lighting, Rendering, Compositing.
Coursework:
Integrated project inclusive of outcomes
Workshops:
Step by step instruction on tackling the problems.
Total contact hours: 140
Private study hours: 10
Total study hours: 150
Portfolio (100%)
See the library reading list for this module (Canterbury)
On successfully completing the module students will be able to:
1. Have a thorough knowledge of the wide range of skills and procedures employed in the modelling and animation production cycle including modelling, rigging, skinning, muscle dynamics, texturing and lighting.
2. Understand the role of a digital animator in the full production cycle.
3. Understand these areas across a range of current software with hands-on ability particularly in Alias Maya and a compositing program.
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